I see you took my words to heart about master comp and bass presence -- I still would mono bass below about 117 hz rather than letting the chorus spread it about.
The overall level of the master is good, but it sounds louder in the right channel than the left toward the end -- actually throughout.
My favorite section is 22 sec to 1:01
I think the bit crush on the keys could be softened with a second layer of analogizer plugin to roll off the highs. I use Cymatics origin for this purpose, occasionally in 2 layers with different sample rates, one harshly bitcrushing and saturating, the second at a gentler bit rate with the pre and post filters turned on to limit harshness and the freq gently rolling off until it's just a bit less shrieky in the high register.
Your treatment of drums in the first half is nigh perfect. There is a bit of a hiccup at 1:30 or so where I'm feeling just a bit few many milliseconds of swing or lack thereof not quite meshing with the other instruments. Do I know these samples? They sound like an old 90s drum sample CD by Dave Ruffy I'm very fond of.
I would recommend bringing kick and snare more to front and backing off saturation/clip very slightly. Alternatively you can turn up transients -- but watch that cymbals don't start acting wild and exotic in terms of volume.
With this level of crunch on the entire mix, you have to watch that your reverbs and pads/strings don't get muddied up. A plugin like Pancz on your drums can shorten and dry up the note bodies for them, pulling them out of the way of the "air" of those synths -- an issue I hear toward the very end. Subtle sidechain also works well for kick and snare against all other aspects of the mix for a crisp, tight sound.
Also, I think the strings and pads could be balanced more left to compensate for the right keys
In terms of experimentation though, this is a great step outside what I typically hear from you and a massive improvement in competitive LUFS/mastering standards.
Overall, I'm torn, but I'll have to settle for an 8.5/10