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Really cool that you recorded this in your own studio.

Vocalist is good, could probably use some improvement on diction with words like between.

The mix itself is pretty muffled sounding, sounds like it was done with live dynamic mics almost. So past about 8khz there seems to be a big rolloff on every instrument, including vocals. That's where it's particularly noticeable. There's no saturation there really to hide that rolloff as distortion.

Cymbals and snare are another spot where I see that high rolloff. This makes it sound like I'm listening in lower kbps almost. Drums all around could be louder, with the exception of that hard right panned crash.

I would probably compress the vocals harder and bring them up by a bit if that didn't improve where they sat in the mix. And there's always room for a nice heavy chorus.

Anyway, great song. Really enjoyed it. Thanks for coming out to NGUAC!

dude2312 responds:

Definitely not a single rolloff on 8k anywhere that I can recall. It was more of a "stoner" rock what we were going for. I really wanted to get that muffle on it because rock isn't pretty or as nice recorded as Electronic Music.
Thank you for your review. I appreciate it! Nice having you back as a judge!

It sounds like your bass for most of the piece is completely out of tune, either flat -- I actually just usually recommend against using a sine bass. It's hard to hear most of the time, it doesn't really have a lot of character, it gets louder and softer based on its pitch so you have to constantly keep an eye on your volume level. And that's just the beginning of problems.

The mixing on this isn't too bad, but even if it were, that is the least of our problems. Aside from the percussion not cutting through, it's fine. I would just turn everything else down until it sounds more balanced. Percussion should be the loudest part of your mix.

I can't really pick out a definite melody with this piece, or countermelody. And by that I mean I have no idea where they are going, or where we will land. I would study lead writing. And music theory. Just knowing scales and chords in one mode will help you make decisions on the fly as opposed to noodling around and hoping it sounds good, which is what it sounds like you're fighting with here.

The good news is, keep writing, and you will naturally start to get better at it, find what sounds good, and move up. If you study hard, you can skip years of going through compositions like this, where you don't really know what you're doing, but you keep trying.

If you have the funds and you think you might keep at music making, why not invest in a midi keyboard?

Thanks for coming out to NGUAC!

DjGrahnstetto responds:

Thanks for the response, I do have one question tho.
Do you think the melody / chord writing was too 'messy'?
From what I'm reading here, it seems like its my writing skill
that is the thing I need to work on.

Otherwise, the bass (A F DX10) does work but the velocity needs to
be set to each frequencey / note.

Again, thanks for the response and I'll try to work on that.

Lead writing isn't bad on your intro, but I think for your backing chords, you could definitely write something other than the same chord down one semitone, then three, etc. I feel that sucks the vitality and the cheery mood right out of the song itself.

Hihat open at 1:33 could use some velocity controls on it, like a hard, soft, hard, soft pattern so it doesn't sound like the same thing.

Throughout, the song isn't badly structured, but that drop at 2:41 is hard to enjoy just for the way the harmonies are written to begin with. It also sounds like the lead is mostly in the right channel -- unless I've gone deaf overnight -- I leave that as a possibility considering I just woke up. I would probably take your lead down by .5 dB. It's pretty out there.

The soft outro is a nice choice.

Really what we're lacking here is that extra cherry on top, harmony. Individual sections aren't bad, and I really want to get into it, but I can't. You might look up some channels like Signals Music Studio for lead writing and harmony on YT. Maybe Holistic Songwriting. Also something I notice is common in the house genre, buzzing the lead line on high saws an octave up or down from the lead itself, or just plain doubling it on other instruments. Throughout I was struck by how naked your lead sounded to me.

Anyway, I still didn't not enjoy the piece, and nothing was particularly offensive to my ears. Don't worry. The more you make music, the better you'll become. It's only natural when you start out to take a long stroll through the dark forest of not really knowing what you're doing at first before you start finding your groove, and it sounds like you're just now starting to peek through the leaves. Good work, and thanks for coming out to NGUAC!

DJ-DG responds:

Thanks for the detailed review!
This piece, I was more focused on the production and sound design of things... I usually make my melodies and musical composition a lot more complex than this, but I wanted to focus more on the technical aspect of producing which I feel I am really lacking in...
I will take whatever you've said into consideration, and keep improving my craft :D

-DJ-DG

This does indeed remind me of the 80's synth. Nice, upbeat. I don't really have the same complaint about development of the bassline -- it seems pretty standard. There does seem to be a bit heavier of a sidechain or LFO than I'm used to.

One thing I would recommend is gated reverb for your snare to get that nice DSSSH. If you're already doing that, I'd shorten the reverb tail and up the wet send a little, pop on a compressor and maybe a transient shaper.

I also personally am not a fan of the overly reverbed sound, at least without cleaning with a low cut to 250 hz on the wet signal.

The mix as a whole is a little treble heavy. Feels like the bass and mid were sucked out at 2:05 of so. I would say the snare needs to come way up in the mix. Kick is sticking out just fine, maybe even louder than it should be, but not by much. At 4:02, the synth coming in on the right channel is just a little louder than it should be.

Also, I see that chopped off kick fade. Render that boi, or just chop off at the last little key note! :P

Otherwise, great piece. Really enjoyed the listen. Probably could benefit from some harder compression on the master, just to get that more modern oomph and stand up to other pieces in the genre, but the structure was great, so was the arrangement. You seem to have a real understanding for the style. Dig it.

Thanks for coming out to NGUAC!

Ditchy responds:

Amazing feedback - will take it on board! :D

Piece has a nice mix between synthwave feel and oldschool electronica for me. My only real complaints are mix related, as phrasing is good, builds are nicely placed, samples aren't crap. There's just the issue of lots of distortion in the mix at various points and clipping.

At 0:08 particularly noticeable but also through 0:28. I could probably name more points of reference but it just sounds like your track was mixed at a volume that was already quite loud before mastering FX, if any, were applied. The rest of the track suffers from similar issues of loudness and mix clutter. I would additionally recommend cleaning up your reverbs with low cut to 250 hz, as well as any synths that are not your bass. These frequencies make up a ton of extra loudness without adding anything to the actual music itself.

Other than that, great piece. Thanks for coming out to NGUAC!

DawMii responds:

Thanks for pointing those out. I couldn't figure out how I will fix the distortions. I really need to work out my mixing

Takes me back to the days of Megaman X command mission. Nice soaring chord progression, solid bass, 4 on the floor groove.

I feel it was a bit early for a naked 0:50 groove panned out like that, but the lead that comes in at 1:23 takes my attention again. Nice, slow, deliberate writing there.

I think the weakest point here is arrangement of sections. I would have probably inserted one more 0:29 before our sections at 1:50. Those are very clearly bridges. Then I may have cut each of those following bridges to 1 a piece, then I would have gone from those bridges directly to 2:28, then to 2:14, and then to the last sections you wrote up to 2:57, where I would have faded out with 0:28 for 2 repetitions, and a third for a fade-out.

Mix wise there seems to be some distortion here and there, like it was mixed too loud and compressed anyway. In places, I can't really hear your bass, and the percussion is hidden in places where we have leads. Try turning your computer volume down as low as you can stand to mix at, turn off the master FX, and mix until you feel you can hear everything clearly. The drums should be the loudest part of your track, followed by lead and bass, then any aux or FX you want to stick out. Be aware that not having a strong low cut on reverb sends going up to 250 hz, having a high reverb send, or not cleaning up those frequencies in your leads and other synths can lead to a boxy low wash that will crowd out your bassline and kick, especially high bass like you have here.

But overall great job. I really enjoyed your writing, and it's great to see there are people out here pushing themselves and pushing the art form. Keep at it, and don't let anything stop you. Quantity will become quality, if you let it!

Thanks for coming out to NGUAC!

DaveSlayer responds:

Thanks for such a comprehensive review! I'll try to keep all this in mind when making stuff in the future. Glad you liked it!

Nice intro groove. Would prefer a lot less reverb all around, a low cut on it to 250 hz so those frequencies weren't so muddy.

The rest of the mix is pretty sibilant, with hihats very much in your face compared to the rest of the song. I would turn down the synth we're hearing at 1:26 by a couple dB.

You've got some kind of sub hum absolutely out of control on your drop, and it's clashing with your other bass frequencies. Either tune it to the tonic note, or I would say just do away with it. It doesn't sound attached to your kick.

By our B side of the song at 3:01 I'm a little bored with that pattern. I feel we could have entirely skipped that section and the song been just as good.

3:47, I feel like we definitely could have used a different synth for the drop. This one is very familiar already. By 4:09, that sounds good, but not so much as a drop but just a rhythmic portion. Like 4:24 for instance. You probably could have done more with something like say CS One bass vst, which has a nice LFO feature for growls.

Overall not bad. Has some mixing problems and some weak points, but the piece holds out, and I appreciate what you've done rhythmically with the bass. Keep on writing and producing, and I have no doubt you'll only continue to improve. :)

Thanks for coming out to NGUAC!

DanTheCoolGuy responds:

Wow! Thank you so much for that review, i'll definitly try and improve from that! That was very helpful!

I came across this after looking at some of my first reviews. Gotta say, wish you were still around. This is some old school vibing shit. Great work! Here's to hoping all is well with you, wherever you are. :)

Ooh, hardstyle my favorite :3

Mix wise, I would really cut down on your reverb. It's not a shortcut to having a lot of space in a mix, or wow factor. Cut it, or at least low cut the reverb itself to 250 hz or so. Then, take a plugin like reaEQ, look at any resonant frequencies in your individual tracks in the mix. Notch those down.

Reverb wise it's hard to comment on your mix beyond that, as the hardstyle bass you have is resonating in those boxy low mids. At parts when other percussion, etc come in, it's covering those up.

At 40 seconds or so, I feel that lead could use the low mids scooped out of it just to not muddy up that bass frequency. Your auxiliary synth in the back ground isn't sticking out a whole lot there on the high end. I would turn the saws down somewhat before I would turn that up. I would also bring it back sooner than you do -- at 1:45 as opposed to in the next repetiton at 1:56. There I would do what you did on the third section. I may even cut at 2 repetitions and go into your piano.

But I enjoyed the listen all the same. That lead you wrote is covid level infectious, and it's always nice to jump back into an old genre you thought you might not hear for a long time :)

Thanks for coming out to NGUAC!

CyniR responds:

Dude, thank you so much for this detailed review, I'll definitely take all this into note! Also thanks for the kind words on the lead, always have been my strong suit :)

I would prefer a lot less low mid on that piano, especially on the reverb frequencies, below 250 hz, and some more talking range frequencies, like 8k and above.

I might also cut the intro down by about half since it repeats the phrase 4 times. Same with the strings. Though you do differentiate them a bit more.

I might have made the entrances of each new phrase a bit more subtle, possibly used different string patches. If you don't have Kontakt, LABS, Pocket Blakus, etc., you may appreciate those slightly more realistic string libraries. A good flute alternative would be Egyptian Ney for Kontakt, also free last I remember. The temptation with soundfonts is to add superfluous reverb, which doesn't really add or take away from the obviously synthy sound.

Overall the piece is pensive and relaxing, but not quite subtle. There's a ton of reverb on instruments that naturally want to be a bit more dry -- like with those scratchy cello harmonics, and a flute melody that naturally would probably be best written for an ensemble with much, much softer intonation. Things that are very noticeable when we don't have extremely flexible instruments at our fingertips, i.e. soundfonts of real instruments. There's not a ton of harmonic movement or lead -- the piece doesn't lend itself to stepping out of the box of phrase A.

Overall, I enjoyed the listen, just some technical aspects to improve on. Don't worry, keep at it. The more you write, and the more you revisit your work, the better you'll be in the future. :)

Congrats on making it to the front page, and thanks for coming out to NGUAC!

I make beats, metal, samples, patches, dnb, original game soundtracks, RVC voice models, and Russian/ English translation covers. Follow for monthly music producer freebies! Рада помочь русскоговорящим. Семплы вложены в ссылках вниз)))

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