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Really heavy on the treble in your snare and snap. I had to turn down the volume a little. I'd recommend either turning them down some or rolling off a little highs strategically.

This track has a nice vibe. It sounds like you might be clipping in places. If you don't know what that is, look it up. Best practice is to mix quiet, then let mastering FX or a third party online master handle making everything loud.

Your cello is also a bit loud relative to the rest of the track and sounds a bit dry. Chorus, reverb, delay, and panning/tremelo panning are all things you could do to liven it up. Another cello perhaps doubling the same line would also be interesting to hear, and perhaps apply all those effects on a send track for them both. Pocket Blakus is a good free kontakt cello, if you don't have it.

But beyond any technical mumbo jumbo, this is real smooth!

gray1 responds:

I mean you can tell by the peking on the actual wave file on this track that the collapse and the snares are is R peaking and that is due to the blood overdrive that I used all those in 2019 just because I was trying to fucking make everything go over the top and the blow overdrive did that I've since alarms not to fucking do that but you know you love you learn and that's just the way production goes but as far as mastering you know it's better to keep going at it I'm oversized you're cool and all that shit but doing it yourself and learn all that shit to your ears pop is kind of fun too PS I'm using text to speech and I don't feel like correcting any of this

Nice kick

Moved this to Hip-Hop modern hopefully for better reception

I would take your tambourineish samples that you have spread and bring them in a little bit. They feel hard left and hard right, which can be an interesting effect but is probably best varied. They're also just slightly loud relative to the rest of the percussion simply because there's nothing else in that frequency range

Overall, the beat gels itself together, and you have a really good interlude between the final drop. Nice work!

Don't speak. Do not pass go. Do not collect 200 dollars

Just a touch more punch and crunch on those drums, maybe a bit less hihat, and this would be a five for me. I think I'd like a little bit less volume on the scratches, or some panning. Maybe some reverb or delay play? The track feels like it wants to be spaced out. Great work!

Casper responds:

Yeah, i was thinking about some reverb and delay on those scratches

You know, I don't even mess with my EQ. I have a pair of Audio Technical m40xs and just make sure to turn the treble down as much as I can remember to. They give such a flat sound I often find myself overrepresenting to compensate for that... and probably hearing damage.

This track is really cool. Enjoying the bass itself. Might do well with a sub or a subtle reese under it -- perhaps even some liquidy chorus.

As for phase and punch, I'm not hearing any phase issues -- but I'm on headphones again.

That gurgling bass accent is really mid heavy, low mids, 250hz or so? I would roll off a little of the speaking range frequencies and maybe even low pass it some. Perhaps you could bring it from right to left in the mix space. Actually I'd like it if you did that with some of your ethnic percussions before that final drop

The bass could use a heavier, grungier amp to match your percussion's grit. Think Korn's Fieldy and his nasty, stringy sound.

Overall, a really smooth listen. I may bring treble down some, but that's personal preference more likely than not. Great work!

Also, what is that bell at 4:33. I've got to have that sound! I'm looking at remixing some more tracks from Age of Mythology, and that's exactly the sound I'm trying to approximate.

EDIT: Congrats on the front page!

PlinkoPlonko responds:

Thanks for the great response!

There's some nice ideas embedded in here, but a lot of it is covered up by noise. The cymbals should come down some. There is also really low sub noise that seems to clash in the first half, and is really overly present throughout.

I'd sample some of those chords toward the end though. They're really interesting!

Hey! Adrean here. Caught your post in audio advertisements. :)

The sound in the intro is interesting. Actually, everything is. It sounds very spaced out, like a chorus has been put on the entire track. I like that as an effect, but for the whole track is almost sounds like I'm listening from another room. I'm not sure if that's what you're going for.

I wouldn't classify this as any genre I know outside of a mix of dnb and maybe house of some kind. Don't take my word for it though. I never know what genre to put my music in.

I think if you were to make the bass mono up to about 210 hz, this would gel together a little more. And probably use a harder, grittier snare. I have tons of sample packs listed on my latest newspost (am also coming up with a sample pack, PM if you'd like to be on the waiting list)

The end of the track gets really distorted and full, in contrast to the beginning. I thought about turning it down some, and it doesn't feel like it develops much with the very light, dry sounding drums. Maybe look up how to accomplish a gated reverb or add a ping-pong delay for some hits, with some standard transition noises. Your writing is good. The production just needs that extra punch. And to be sure, nothing was overtly offensive sounding at all. Just needs some polish on the mix/master.

Don't worry. If this is your first couple years of serious pieces, and you haven't fallen down the tutorial rabbit hole, you're making good progress. Keep at it, and keep laying down ideas. You may find you want to revisit them later.

Enjoyed the listen!

Rooldook responds:

Thank you for your feedback, I really like and appreciate it. <3

The mix in the beginning is a bit low mid heavy. I suspect it's the low pass combined with lots of reverb. You can actually cut a lot of that away to 150-250 hz without losing a lot of the breathy character. If you have a lot of low mid going on in your melodies as you do here in the intro, I actually really recommend it

I enjoyed the tempo increase you did into 1:20. I would probably bring the entire chorus/drop to bear right there with your bass line, if applicable. It feels like a lot of builds up to this point and I'm ready for a drop!

Also, that cymbal is trash, no offense. It's dry. Try getting a sample pack online or something. There's lots of freebies to be had -- check my page if you're really stumped where to look. I have a news post of lots of free instruments I think you would enjoy.

The cymbal is really loud at points. You might think cymbals are loud, but listen to your favorite compositions. They're actually quite far down in the mix. I might also put a ping pong delay on it if you plan to use it as is. In this genre all your hihats, cymbals, snares, etc, should have a spacy feel to not stick out. Reverse cymbals leading up to the crash and sweeping transitions are great for making smooth transitions

I'm noticing there really isn't a bassline. Not that I can hear

The detuned piano actually sounds quite nice. Didn't expect that!

Anyway, nice track. I actually really enjoyed the listen and think you did a great job writing your leads. I myself have trouble with that. Great work. Keep doing what you're doing, and you'll go far :)

Wow this was not what I was expecting hearing your work with @Ultramartyr. You have a really nice voice. I'd like to hear this in a heavier style, honestly, but it sounds quite good. Might add a small delay to your vocals, take the drums down .3 dB or so, and bring the vocals up by .2

Great work

I make beats, metal, samples, patches, dnb, original game soundtracks, RVC voice models, and Russian/ English translation covers. Follow for monthly music producer freebies! Рада помочь русскоговорящим. Семплы вложены в ссылках вниз)))

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