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94 Art Reviews w/ Response

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Not bad at all. The breast on the left looks a bit too low on the bottom though. The arm on the left should also be slightly longer. Watch proportions!

minichou responds:

Thanks!

Definitely improved from what I last saw of you, however there is a little asymmetry in the eyes and the legs seem one size all the way down. This is why they look too big. The thighs should slope inward to the knee! Watch breast symmetry too. You've got them at the right height but they look like the right is smaller than the left. I don't think you meant for that to happen. Breasts usually also don't point so far opposite each other.

Keep it up!

minichou responds:

Thank you for the constructive reviews ^o^

Eh, this is a bit mediocre. Her posing is way off. Torso is too short -- should be some serious rear end in the back but it looks like she got squashed. Hands don't match and look a little deformed, esp the disproportionate fingers and knuckles. Breasts should hang a bit lower and more forward. Head doesn't look like it's attached to the neck. Is there even a neck? Shadowing looks like fuzzy gradients, and there's really no texture to the hair at all. Ears are also wonky. Study realism a bit more. You've got good ideas, but the perspective and lack of detail is killing you in places.

minichou responds:

Thanks, but this art is really old, you should see my newer arts to see how much I improved. Thank you for the review though :)

Lmao, nice caricature, but you need to work on your shading and shadows on the things not in foreground. They can get very muddy! Could benefit from more small linework

JXLambie responds:

You're very right! I need to work on line work big time. I usually just start with big blotches of paint and work my way from there

Looks like you used Morinth's face with a human skin texture. I gave a lower score for the obvious clipping on her forehead piece in all frames. Good illustration of lighting and texture though.

SScollab responds:

You might not know but there was a series of models when i made mass effect characters if they were human. Not realy creative i know. And this was only a test to see how the shader and the lights working.

Nice work. You can clearly see him in the zone, doing his thing. Only thing that I would watch is your shadowing on flesh. The ankles look good, but the shadowing is slightly off. Your coloration is good other than that. Keep it up!

YakovlevArt responds:

Thanks for the critique. I think your points are very fair. I did focus on the upper parts that where in more contrast and less so on the lower parts in shadow.

Nice! Like the way it's practically glowing

kenhandra responds:

Thank you

I like the colors. Reminds me of one of the rhythm games I used to play back in the day.

Shadow-Elf responds:

Yeah i have this as my BG on my laptop, i sort of thought of super hexagon when it was finished lol

No idea what SileNt-Sam is talking about -- right arm is fine. Just some perspective issues with the hand. It would have looked better in relation to the arm if the fingers were behind the hip and the thumb were sort of hooked. It's hard to explain. I wish there were an option to attach a doodled demonstration of what I were trying to say, lol. But very nice work!

BouncyCG responds:

Well, i do understand what you mean and I totally agree! Hands and BouncyCG don't get along very well, so yeah. XD

Glad you like the picture. I feel as if the image has gotten some hate just because I made the character curvy, lol.

I don't think the hair is bad at all, and in fact, the blue hue goes very nicely with the rest of the image; very nice coloration!

mspopsie21 responds:

Thank you very much :)

I make beats, metal, samples, patches, dnb, original game soundtracks, RVC voice models, and Russian/ English translation covers. Follow for monthly music producer freebies! Рада помочь русскоговорящим. Семплы вложены в ссылках вниз)))

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