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I'm thinking your kick needs some more 808. As is it sounds almost like a low tuned snare bottom mic. It's also a bit too loud in the beginning and hard for me to differentiate with the other elements.

What little else I think I have to say about your perc could probably be best summed up in Quarl's comments about samples, particularly how that clap-snare sounds good, but doesn't quite cut it as a snare itself. It'd make a better top layer.

Compositionally, this is a very interesting take on the melody itself, largely aided by an almost otherly chord progression. I'm a bit confused by the choruses such as 2:23 where it doesn't really feel like we're in our home key, and the overarching melody itself is just a visitor from another dimension.

I'm also pretty sure this is somewhere in the realm of house rather than synthwave. Synthwave is fairly 80's-ish in its presentation. This is much more modern.

That said, not bad. I dig it.

Thanks for coming out to NGRMC!

MRM3 responds:

Oh. My. Goodness.
I'm so sorry for the late reply!!!
I had a whole responce typed out 3 times, no less, and apparently the tab got closed or something, and it didn't register.
There are those things in life that make you want to kick yourself repeatedly, and then keep on kicking yourself.
I totally agree with the "needs more 808" part, wow, this would be so much different if I had made it now. xd
I changed it to "house" after you had said that.
The clap snare could definitely be added to.
On the subject of the Chord progression, I am vastly inexperienced.
Thank you so much for the review!!
And I will definitely be participating next year (given that NGRMC is still around next year)
:3

Sounds kind of like an RnB instrumental to me, minus the glitches, which are occasionally too frequent for my tastes. Initially I didn't like the super slowed down tempo with the obvious artefacts, but it slowly grew on me. I would have preferred you recorded this with your own instruments or synthesized it yourself -- sounds much better and more organic.

Also, there is a loooot of low rumble reverb going on, which makes it very hard to hear the tonality of each individual instrument. Other than this, the mix is fairly clear, but the sample itself is up fairly high relative to the other elements, and I can hardly hear the bass. Solution, low-cut your reverb.

1:42 feels almost like a filler, or outro, though 2:02 does sound pretty nice to my ears. Much better than the main section actually. I was somewhat sad not to have heard the theme continued to the end with the re-introduction of the RnB elements.

Also, the track itself looks like it's un-mastered. No compression, etc. Not a huge complaint since I myself am not a fan of the loudness wars, but can't argue compression itself is the magic mix glue.

That said, nice chillout piece. It actually made me sleepy, haha.

Thanks for coming out to NGRMC!

GoodL responds:

Thanks so much! I totally feel where you're coming from on all points. I appreciate it!

I like the idea here but this sounds pretty unbalanced. Normally the problem with new dubstep makers is the percussion -- not being able to hear it specifically. What this sounds like is the percussion is too loud over the drop, no side-chain, and backing pads too reverbed up.

Turn that reverb send on your pads down, cut the low end on it, and bring them down a little.

Kick and snare are okay until 0:24 where you can see we have some peak distortion. If this is just an idea you're doing some light mixing on, you can clap an emergency limiter on it as a bandaid but I recommend just avoiding it at all costs.

I try to mix everything so that the entire track peaks at no more than -6 dB on the master channel before I even touch it. This approach totally avoids the peaking problem is why, mostly. That and when you do apply compression -- which it sounds like this piece has not had, you also avoid over-compressing, to some degree.

Now to side-chaining, if you haven't had any experience with this, I recommend plugins like fabfilter C2 or sidekick6, but you can do it by hand if absolutely need be. Basically, you have your bass line, and whenever your kick/snare hit, you duck your bass and sometimes other synths so the kick/snare don't have to push THROUGH the low frequency noise to get to your ears. It's so prevalent now that a lot of people use it, even in genres like metal.

I also note the lack of a sub under your wobble synth, and the wobbles themselves aren't compressed. Something to work on.

That said, good dubstep standard composition going on. I'm excited to see you improve in the time to come. :)

TheVillagerPlayer responds:

Thank you very much for your advices :)

Dubstep is a music genre that iI haven't already tried it was my first time.
I made this in one hour because I was bored and I actually wasn't expecting anyone to listen to this. I'm ok on the point that the pads have too much reverb and low end .
I actually have experience with sidechain, I tried to do the compressor method, lfo tool, kickstart and gross beat, I also used automation clips on the volume (not in this) and I didn't think to add it so thank you vor the advice once again. I'm ok with the entire comment, you're right but I had two problems during the making of this music:

- I don't have a good computer and my cpu was dead at like 11 tracks on the playlist

- It was my first time experiencing the serum plugin and I didn't know how to create growls

btw I'm not english so if my response may have grammary problems (I mean It's still a problem) but I don't speak engliah fluently

Thank you very much for giving me good advice :)

I nearly fainted when I thought I heard copyrighted Pendulum snare samples -- thank God I checked the reviews and it's just a sample pack.

This is crazy in a good way. My only complaint is slight sibilance, what sounds like really, really hard compression, and relatively no sub-bass to give those drums something to lock us into. I had to turn things down a bit to enjoy fully but still can't tell if that phantom pain in my left ear is from listening to this at 50% volume or not. These ATH-M40x's monitor headphones drive ridiculously hard and have a very flat response, no bass boost, so it's possible this may sound better on some commercial gear.

I'm actually listening on 8% volume right now and it's at the sweet spot between crisp and uncomfortably loud with that perc.

Compositionally, a great piece that keeps me guessing. I'm not a huge fan of the piano -- I could have gone for a more muted, foom-y lead with some delay, perhaps even an octave lower with higher octave doubled stab synths in places for effect. It would sound much more pensive and ominous. I do love the creative approach to sound design in general though.

That descending synth at 0:11 was pretty uncomfortably sibilant to me on my first listen. Maybe supplement it with a sine or ramp bass drop.

I think the piano leads may be a bit too loud, and perhaps that's why I'm not perceiving the bass as well. I took time for a second listen -- let's be honest, it still keeps me on my toes even after a third time through; you're very good with this, one reason of many I appreciate your genre switchups. Each time I noticed the piano leads, which don't really have an overarching melody, seemed even louder than the drums and bass combined. There's really nothing in that sonic space to compete with them either, so they seem doubly loud.

Other than that though, fantastic work. Congrats on the fp!

Quarl responds:

Woohoo, adr reviews!

Lol, 8% volume?? I must be deaf. I force myself to lower from max volume because my ears don't work that well and I dont want to make them worse. 8%, you ear saving person you.

It might be time I get some new cans. I've had the same AKGs for a number of years now. Id get some decent monitors but am currently living in an RV. The boyfriend and I will be getting a house soon though and 100 spare monitors will be the first things I buy.

Copy written Pendulum snares? They spam amen breaks, they dont own those fonts XD

That opening chord tho. Also, synths sound great there.

I could do without a lot of the reverb here -- cut low end, reduce wet signal, etc.

I'm impressed you managed to emulate the koto relatively convincingly. With a bit more humanization, modulation, and a less rigid gridded attack on each note, you might have me fooled. As is, it sounds like a pretty cool soundfont. You should definitely release a little preset file for us broke kiddos who can't afford giant sample libraries, heheh.

Compositionally, this is beautiful VGM/anime-grade music. Modulations in all the right places. Traditional flourishes. Dynamic contrast. It's great. The only real complaint I have is the slight lack of contrast between sections.

Otherwise, right up my alley, but I can definitely hear the time constraint in this piece. I was hoping for a solid B section in here. Still, gorgeous piece nonetheless.

Thanks for coming out to NGUAC!

Tennon responds:

Thanks for the review, will consider those in my VIP track

Right off the bat, cool acid vibe, but that super loud reverb is doing you no favors. I almost always recommend against reverbing kicks; even when you cut the low end on the wet, damp it good, and lower the wet signal, you always get this low rumbly tin can hangover. It just doesn't sound good.

Super cool that you've gone out of the box and made your own sounds in Harmor rather than relying on samples. I just can't really make out a lot of what's going on with that reverb. If I'm not crazy, either, I hear some distorting in the right channel around 2:12.

Six minutes is also a lot of time to develop a piece. I'm unsure if this is intended to sound like a really long house set in which the DJ deliberately avoids touching anything for most of the goings on, but that's kind of what I'm hearing in between a lot of the same elements being repeated, no real deviation from the same home key, etc.

In short, I'm not really sure what you're trying to do, the super loud kick and reverb is covering up a lot of the good things you are doing, and though I actually like a lot of aspects of your sound design, it takes so long to develop, I can't enjoy it. By 4:33 I'm actually starting to get a bit of a headache from the heavy low mids.

I also feel like the melodic development there could have easily been cropped once you realized its potential, and the track condensed into the standard verse, chorus, verse, chorus, verse, bridge, chorus, etc structure.

I wish I had nicer things to say about this piece other than enjoying 4:33 to the outro. This piece did eventually get my toe tapping, but mix issues made it very hard to enjoy properly. Recommend taking a bit of time to study mixing, FX, best practices, etc. for your DAW. You've clearly got an idea of what you're doing -- otherwise, you wouldn't be bold enough to design your own perc -- just need that extra nudge in the right direction. :)

Also, congrats on making it this far in the competition!

Miston responds:

Thanks for the feedback.

Aaaand now I'll have to start looking into East West Quantum Leap.

The opening sounds like knocking a metal drain pipe with a soft mallet. 0:19 is a fairly strong entry but could probably be louder. Later development tells me yes, volume is what I was missing here.

String arps are machine-gunning a bit on those velocities, attacks, and releases. This occurs throughout. Be sure to humanize your attacks and releases.

0:52 is a strong section. I would bring that perc there down about a dB.

1:04, nice hit there. I would bring your strings in the right channel down 2-3 dB. They're taking away from the strength and dynamics of that hybrid hit.

1:37 is a great modulation, super creepy, but driving right over that cliff -- I wish you had placed a cymbal roll with a longer tail.

Throughout, I really feel like your strings and brasses have been just too loud for the percussion to dynamically sustain. 2:36 sounds really unbalanced with the left channel. I would have placed another synth in the right just to keep things straight.

The overall sense of edge-seat is right there, but it ebbs and flows a bit with the mix itself. Overall, however, I enjoyed the track.

Thanks again for coming out to NGUAC!

lukiaffe responds:

Thank you for the feedback! I had a busy period that made composing under deadline worse, so I understand a lot of the critique. Should’nt be an excuse though and I’ll make sure to learn from it to future compositions! Thank you again!

Intro synths work well together, especially that perc, although I might have liked a different kick.

Vocals could have used harder compression. You're a little pitchy here and there, and I find the instrumental starts to overwhelm you at point. However, despite the talk-singing, I find this also works reasonably well.

Mix probably could have used compressing to some degree as well, but it does sound like you mixed everything very cleanly, which I appreciate.

Initially I would have been more critical of the lyrical composition, however, your diction and overall writing actually carried them well. Internal rhymes were fairly strong, as were your end rhymes in places.

I actually was not expecting "wanted" to jive so well with "quiet," but "all I wanted was some piece and quiet before I hit the bed" might ring better after "before they even crack" as "before I go BACK to bed."

Overall though, nice structure. Really surprised me with how well this turned out as your first time working with vocals seriously. Great work. Can't wait to see what places it takes you. :)

Thanks for coming out to NGUAC!

icantpronouncethis responds:

Thank you for the critiques. Compression is a very strange area to understand. I get the gist of it, like how softer sounds get louder, and louder sounds gets softer. But really applying it gets my head spinning. Plus, there so many uses for it; like side-chaining and stuff. Any tips about learning this beast? Is there like a video or articles you recommend to learn about using compression effectively?

One thing I realized about the vocals, is that "bad" singing is so hard to work with.

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