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15 seconds, you have a chord completely out of the tonic of your melody. A minor against F I'm not sure what chord that is. Going to the G against that A is gnarly. The next chord doesn't really feel it fits either.

All the chords are parallel movements with no inversions -- some study of music theory would be helpful.

Your percussion is VERY loud relative to the rest of the piece and kind of hurts to listen to, no offense, just because it's loud and repetitive at 1:17.

I'm not sure what to really make of it, but it certainly is not just noise, and that I appreciate. There's room for improvement, and I think you'll find that if you look up songwriting, song structure, and music theory tutorials for a while, practicing and releasing as you go. I highly recommend Signals Music Studios on YT. They helped me get to where I am today. I see no reason why you shouldn't be able to do the same. My first music submissions were not even this decent -- I was submitting crap I made in punkomatic or online browser DAWs with loops at the time.

Wishing you the best in future submissions and all of your endeavors. Thanks for coming out to NGUAC!

TimeWarpKnight responds:

I not very skillful, but thx for VERY big comment with critic

Oh UwU listen to them percussions in the beginning. Reminding me of Turok. I'd like to know what you used for them.

I think at 26 seconds the sudden increase of volume is just a little bit dramatic, and some of the bangs also could come down very slightly. Maybe try a bit more aggressive panning for some SFX and particularly motion in the panning from one side to the other.

Despite having not a whole lot of melodic content, my brain is beginning to interpret chords in the drums at 1:40. One of the resonant bass notes is a low B. Another is a G#4, and your bass comes in at C and F when we get to 3:00. At 4:24 we have a Bb5. Very interesting timbres. Were you aware of those note relations in making the piece and did this on purpose, or did it just sound right?

The piece is super long, but I don't mind. I'm just enjoying the ride. Perhaps the TIKtik-titik could come down just a bit throughout but it's not too bothersome.

Thanks for coming out to NGUAC!

VictorLincolnPine responds:

Yeah, mostly this was done by ear like most of my other tracks. I have it really long cause it's a game track and I wanted enough variation to the music for the listener not to get used to it too quickly as it loops.

As for the drums, I used a combination of dragging my keys on a table and two drum packs: "Bins and Barrels Kit" and "Foley and Real Drum Kit", with a metal pole hit sound in the former kit that I added a slow phaser effect to in addition to delay effects and Valhalla Supermassive reverb effects via aux buses to get both the full wet and full dry signals at once.

Thank you for your input, by the way. I'll take that into consideration for my future tracks.

This track is very quiet. I think it could benefit from a free online master or amplifying in Audacity.

I really enjoy your pingpong delay.

I think the hihats are a bit loud.

I appreciate the use of Miku and the Japanese. I myself am an occasional vocaloid and Alter Ego user myself.

I don't have much critique as the composition is fairly simple and nothing sticks out to me as dissonant or poorly mixed. It's so quiet that mixing decisions really only matter in so far as I wouldn't be able to hear anything -- but as bare as this piece is, everything is audible.

Thanks for coming out to NGUAC!

wheremakingthishapen responds:

hi, thank you so much for your critique!!! i do have a problem with making my tracks a bit too quiet, as i tend to get worried about them clipping and such, but i'll definitely keep your critique in mind for any future tracks i make and try and work on making them a little louder. i'll also try and work on adding more stuff to my future tracks so they aren't as bare :) again, tysm for your critique, even if you didn't have much to say it was still very helpful!!!

I was waiting for some toccata and fugue vibes.

Interesting fusion of elements. I like that reversing shizzle. However I think your 808 is WAY too loud relative to the rest of the track. I can hardly hear your snare over it in any section where it is present.

Could also use some transition FX, crashes, reverse crashes, and etc. just to make transitions clearer. I want to hear some ride cymbals too.

At 1:55 the piece feels muddy, a lot of melodies and stuff going on that could probably be parsed out into other drops.

The song is also SUPER long for hip-hop at 5:40. That tells me some things could probably be cut out, like that section I was just talking out where the choir instrument and strings are being written in a way that doesn't necessarily serve the quality of synth you're using. For instance I might cut the 3:24 section to 4:30, sub in one more drop and leave the rest to 4:54 or so as an outro. A fade out is not needed.

Super, super long!

Beyond that, the ideas you have here are not bad at all. Some places I disagree with execution, like those super hard, super distorted 808s (which don't get me wrong I myself LOVE to spam) with a LOT of other elements on top and complex percussion. Give your ideas a little bit of space to breathe.

Also I have a sample pack you may enjoy -- Adreanaline, made myself, with tons of grimy 808s and percs for you. And a ton of other freebies packed away in my news posts for hip hop and industrial. I would recommend you some plugins right off the bat: kshmr essentials kick (percussion processor), Diablo Lite by cymatics (same), Pocket Blackus cello (a kontakt instrument free), Spitfire LABS (a ton of orchestral and other sample based intruments that are free), cinematic cymbals. If you go through my own audio discography I list a lot of the things I use most of the time. If interested, hmu and I will see what we can find for you.

That's really all I have to say I think on the piece. As we speak it has ended, and it is indeed stuck in my head despite mix issues. Very catchy. Excited to see what else you come up with!

Thanks for coming out to NGUAC!

SednovaNova responds:

I appreciate the feedback. I will take it into consideration most definitely.

The track is pretty quiet. I think you could run it through a free internet master or Audacity's amplify FX and fix that practically instantly.

1:05 is a nice, cheery bop. The song itself is quite simple and I don't know what critique to apply beyond I think it could use more than hipass play and a typical club beat in terms of percussion and FX to keep things interesting. Past 2:02 I'm not sure what else new could be brought to the table in such a minimal composition. 2:59 makes me much happier.

Nothing sticks out as ugly, perhaps due to the pentatonic feel of the track itself, as if all is supposed to indeed go through this very happy parallel motion. I am almost robbed of words of what to say I feel it lacks beyond wooshy wooshy noises, overt crash cymbals and reverse crashes, and perhaps a catchy bassline.

Thanks for coming out to NGUAC!

DeweyDewster09 responds:

I appreciate the honest feedback it helps a lot!

Oh, this intro is capital c cute!

Nice little can't-tell-if-it's-a-shamisen-or-koto melody. I think I would like a bit less tinny feel on that instrument.

I feel like we have a super long intro there into a build and another build, all the way up to 1:22 -- aaaand we're still building. 1:34 is quite a bit of a long intro! I would decide what could be chopped and moved into a different verse or bridge.

Mix wise I think 1:30 or so is almost unintelligible for your snare. The heavy sidechain makes it audible but if not it would just not be there. Up that snare and give him some space! Your bass also suffers in intelligibility from too much sub.

Other than that, at this point, 1:56 I am still enjoying your writing despite these issues. I think the grainy rain/vinyl samples could come down a full dB and still add to the sound.

The attack on your shami-koto w/e feels the absolute same on each note, especially noticeable on the sweep up

3:03 that lead is WAY too loud for this section. I can tell by how the compression reacts at 3:20 that this was mixed very loud. Also at 3:30 the compression is struggling to handle ALL that low sub as well as all your leads. It sounds as if you may have turned them up to cope with the rest of the song being super loud. Be sure to modulate your volume on individual clips as well as the whole instrument track!

At 4:18 I still think the lead is too loud. It also seems to lie flat in the space it sits in, no ping pong delay, etc.

Outro piano is super pretty.

All in all, after the LONG intro, I really enjoyed the listen. After that, the track knew where it was going and how to get there. I would cut the chaff on this one, as it is a long 5:13. Otherwise, I have no real critique. Your writing is noice. <3

Thanks for coming out to NGUAC!

dekiruGD responds:

Thanks for the review! I still have a lot to learn about mixing.

I sits. I enjoys straight fire beets. I fade away in a pair of acid wash jeans to the sound of a world in decadent decay, carried on the wind by the digested mess of lead guitar.

LexRodent responds:

Can't tell if this is an abstract review or some modern poetry.
Either way, it's very appreciated ;)

I have no idea what you're sampling, but you're absolutely destroying it, and that's interesting in and of itself.

I'm not sure about the reverb on the bass at 15 seconds or so. I think that could come down by a lot. It would sound much better with a centered bass with not too much reverb or chorus.

I'm not sure about the machine gunning marching snare, but by 1:18 we're getting a nice little bit of spoop going on. I like how unusual the piece as a whole is. It's hard to even form a coherent thought with this on.

Thanks for coming out to NGUAC!

deepfriedfiend responds:

I ripped and modified most of the sounds from Hydrogen's death metal drum kit, even turning a cymbal into a lead. Some are resampled and modified from individual notes recorded from various Yamaha keyboards, my own voice, or made entirely from FLStudio plugins.
I am glad to join NGUAC. And thank you for the advice! I'll consider that!

SUCH WOW MUCH LOUD

Oh I recognize those snares and can't even tell where from. I think I would have liked some panning play with the individual snare samples, and rolling across channels from left to right. Anything to keep from sounding flat.

I like all of your samples. I think at points like 53 secs it's almost impossible to hear the bass doing what it do. Your auxiliary perc should come down, or your compression should come down and your bass should go up on those sections, because 0:59, 1:22, etc are perfectly audible. It's when the 1:38 loop and your breaks are hanging out at the same time everything else is almost impossible to hear.

You can also strip reverb from your basses and that will help a little with compression pains.

Great rhythms though dude. I really enjoyed the variety of sound, even if at points things were inaudible or tinny -- I really am starting to think that's a compression issue of big sections having too many things that by themselves sound nice with the basses but all together squash it too much.

Thanks for coming out to NGUAC!

DEATH-DANGER-INCOME responds:

Thank you. Yea i know. It's just, i needed to make something. Andddd no time was even left before i needed to go do something else. Not going into detail.

That melody is catchy. I'm tapping along unconsciously. I think despite the poor quality of instruments, this song manages to stand on the merit of its melodic writing.

also is that M-Theory?!!! <3 memories

What I would do in the absence of better instruments is make the best mixing and FX choices you possibly can. Meaning use reverb sparingly, and when you do use it, clean those low mid frequencies -- and by that I mean eliminate them. Make use of transition wooshes, find some cinematic cymbals, or make your own reverse cymbals for transitions. Find some good free instruments such as Junk Guitar for sforzando, a free amp that's half decent, and as many nice free drum samples as you can get. I have tons of them in my news posts if you can be bothered to sift through them and some FX no longer available on the web if you'd like to PM me some time.

Despite being a relatively simple piece and being severely limited by lower quality instruments like FL slayer which I think I hear, I really enjoyed the piece. Your writing is a huge strongpoint here. Looking forward to hearing from you as you expand your horizons over time.

Thanks for coming out to NGUAC!

damnhurt responds:

Thanks man, I appreciate that.
I'm just learning about mixing, so I will try to fix it as soon as I learn.

P.S. And what is M-Theory?

I make beats, metal, samples, patches, dnb, original game soundtracks, RVC voice models, and Russian/ English translation covers. Follow for monthly music producer freebies! Рада помочь русскоговорящим. Семплы вложены в ссылках вниз)))

Age 29

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