I like the idea here but this sounds pretty unbalanced. Normally the problem with new dubstep makers is the percussion -- not being able to hear it specifically. What this sounds like is the percussion is too loud over the drop, no side-chain, and backing pads too reverbed up.
Turn that reverb send on your pads down, cut the low end on it, and bring them down a little.
Kick and snare are okay until 0:24 where you can see we have some peak distortion. If this is just an idea you're doing some light mixing on, you can clap an emergency limiter on it as a bandaid but I recommend just avoiding it at all costs.
I try to mix everything so that the entire track peaks at no more than -6 dB on the master channel before I even touch it. This approach totally avoids the peaking problem is why, mostly. That and when you do apply compression -- which it sounds like this piece has not had, you also avoid over-compressing, to some degree.
Now to side-chaining, if you haven't had any experience with this, I recommend plugins like fabfilter C2 or sidekick6, but you can do it by hand if absolutely need be. Basically, you have your bass line, and whenever your kick/snare hit, you duck your bass and sometimes other synths so the kick/snare don't have to push THROUGH the low frequency noise to get to your ears. It's so prevalent now that a lot of people use it, even in genres like metal.
I also note the lack of a sub under your wobble synth, and the wobbles themselves aren't compressed. Something to work on.
That said, good dubstep standard composition going on. I'm excited to see you improve in the time to come. :)