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I'm shocked my original review has disappeared. Anyway, I was just thinking of you the other day, and this series in particular. I wanted to thank you for using my music in your animations. I thought about how much you have improved over the years, and hope you are still making videos like this. There's a certain nostalgia I love. Miss you and hope you're around!

The animation is so smooth and disturbing. Only thing that could be better is the sound design. It's pretty mid heavy. More professional production is in order. If you did this yourself, great work as the animation itself is a tall order, probably taller than audio. If you paid someone for this, pay someone else, no offense! Just could use a more contemporary sound.

MaxJohnsonINK responds:

its just me. I've been using a leap pad for most stuff but i got my eye on a pretty nice pixter.

So proud to have my music featured in this series, as well as to have the opportunity to help with storyboarding. Nobody makes things like this anymore. It's a classic by its very nature

Came here to study. Left headbanging

I gotta say, the animation is really smooth and natural for arms and weapons, taking cover, and so on. I also recognize the bird sfx from Age of Empires so that was great for nostalgia. If you should need scores for action sequences, I can do those on a scene by scene basis with some notes or examples. But as is you've selected nice fitting music and edited what you have well! Very much reminds me of the best stick movies from 2006-10 era.

A trip down memory lane and a series of cool animations. What a massive project! Great work all.

Here for @ThatJohnnyGuy's music <3

Absolutely insane design for the killer. That visor is off the chain.

As for the heroine, there are some wonky angles going on with her ankles. I think you could have brought the knees out as she was strutting in the very beginning instead of the ankles.

The barbed wire pool was a bit hard to make out. Maybe try a shinier texture or larger strands -- or less of them with obvious weed eater whips. Interesting thought though. Watching her textures change was interesting. Could possibly have used more blood splattering about.

But the video as a whole has a clear story, nice cinematic cuts, good soundtrack. Great work

ABNOCTO responds:

Yeah, this animation has multiple lack-of-time fuck ups.
The pool was initially supposed to be full of broken glass shards, but I had to drop the idea because it was too much to handle for my potato GPU.
The fashionably sprained ankles are due to choosing the wrong animation for her high-heeled armature, but I kept them anyway because that wonky walk really makes me giggle!

Very cinematic feel, and such an interesting, offputting vibe. I hadn't expected such an ending. Rather the other way around

Looks like it should be in a videogame from the 360/PS3 era. Absolutely grotesque. Speaking of, here from that animation. If you ever need music for your productions, feel free to take a look at my catalog and write

ABNOCTO responds:

Thank you!

Lol, don't be so hard on yourself! It's not terrible. I actually really appreciate the music and the thought that went into recreating the original, probably mouse drawn character

SirSandman0 responds:

thanks! yeah... it was mouse drawn.

I make beats, metal, samples, patches, dnb, original game soundtracks, RVC voice models, and Russian/ English translation covers. Follow for monthly music producer freebies! Рада помочь русскоговорящим. Семплы вложены в ссылках вниз)))

Age 29

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Joined on 9/3/06

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